Sets the maximum number of connection threads that the Network Server will allocate.
If all of the connection threads are currently being used and the Network Server has already allocated the maximum number of threads, the threads will be shared by using the derby.drda.timeSlice property to determine when sessions will be swapped.
derby.drda.maxThreads=numThreads
0 (zero).
derby.drda.maxThreads=50
Static. You must restart the Network Server for changes to take effect.